The Ten Orders
The Knights Radiant were an order of warriors who drew their power from the bond with spren, granting them access to Surgebinding — the manipulation of the fundamental forces of Roshar.
Windrunners
Protectors and scouts, Windrunners are the most martial of the orders. They soar through the skies, bound by honor to protect those who cannot protect themselves.
Skybreakers
Enforcers of law and justice, Skybreakers bind themselves to external codes rather than personal morality. They are judges, executioners, and the sword of the law.
Dustbringers
Masters of destruction and decay, Dustbringers wield dangerous powers that require immense self-control. They believe in responsible use of terrible force.
Edgedancers
Graceful and caring, Edgedancers remember those forgotten by society. They heal the wounded, feed the hungry, and speak for the voiceless.
Truthwatchers
Scholars and healers, Truthwatchers seek knowledge and use it to help others. They see what others miss and share truth even when it's uncomfortable.
Lightweavers
Artists, spies, and masters of illusion. Lightweavers progress not through oaths but through truths — painful admissions about themselves that unlock their power.
Elsecallers
Scholars and philosophers who can travel to Shadesmar at will. Elsecallers seek to improve themselves and reach their potential through logic and reason.
Willshapers
Champions of freedom and individuality. Willshapers believe all people should be free to make their own choices, and they fight against tyranny in all forms.
Stonewards
The frontline soldiers, Stonewards are dependable and team-oriented. They stand where others fall, unmovable as stone, loyal to their comrades above all else.
Bondsmiths
The rarest order, limited to only three members. Bondsmiths unite and lead, forging connections between people, nations, and even realms of existence.