+++ SENTINEL NEWSWIRE +++ UNIT ALPHA BLOODIED IN THE BARRENS +++ TITAN QUARANTINE LIFTED, VILLAGE EMPTY +++ SOLSTICE NIGHT RIOTS IN LAZLO +++ BALAAM SEARCH PARTY RETURNS WITHOUT DR. JONAS +++ GILEAD CITY HALL OPENS +++ SABRE ARMS THE SETTLERS +++ HOLT MAGNUM OUTRUNS THE MAULERS +++ RIFTS SENTINEL VOL. I, ISSUE VI OUT NOW +++ NEW: THE GM'S CORNER IS OPEN +++
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PRODUCTIONS

Ley Line Status

SURGING
Front line:
Mississippi River
Storm risk: HIGH

What's New

01/26/02
New! The GM’s Corner: house rules, O.C.C.s, the Road Hazard table and the Sentinel Sourcebook.
01/18/02
Happy New Year! Rifts Sentinel Vol. I, Issue VI is out: Unit Alpha’s first battle, the Lantern of Split Rock, and the Profiler meets a Dog Boy.
12/14/01
Issue V is out! Unit Alpha, the Rifters, and the Profiler meets Midnyght.
11/04/01
Issue IV, our October/November double issue. The Profiler debuts!
08/30/01
Issue III is out. Final Siege hit shelves this month, too. No spoilers here!
07/01/01
The Rifts Sentinel launches! Issue I is online.

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You are here: Sentinel Productions > RPG Nexus > RIFTS Earth

Welcome to the RIFTS corner of Sentinel Productions! This is home base for The Sentinel, our in-character newspaper from the war-torn north, along with our house rules, custom O.C.C.s and a few tools for Game Masters.

The Sentinel has been serving the North American kingdoms since 95 P.A. Every issue brings the news from Chi-Town to Lazlo: crime, politics, the Siege on Tolkeen, JFL sports, and the Oddities classifieds, where half your next adventure is hiding. Pull up a seat, keep your head down, and stay off the ley lines after dark.

The Sentinel: Latest Edition

RIFTSSentinel
January 107 P.A.  |  Serving North American Kingdoms since 95 PA  |  Volume I Issue VI
The Tolkeen Front
Unit Alpha Bloodied in First Battle

Coalition State News is calling it a victory. The soldiers who were there are calling it something else.

Unit Alpha saw its first action this month when Major Jacob Kincaid led three platoons into the Barrens. For the first hour, the operation went by the book.

Then the ley line storm hit. “The sky lit up blue and every one of them just dropped,” said a mercenary scout who asked not to be named.

Continued in the full issue

Quarantine Lifted, Titan Stands Empty

No bodies, no villagers, and cattle somebody has been feeding. p. 1

Dark Law Protests Turn Ugly

Solstice Night leaves three blocks of Lazlo’s Anima Section in flames. p. 2

Tales From the Wastes: The Lantern of Split Rock

A lighthouse on Lake Superior that has never once gone dark. p. 3

The Profiler

Meet Tag, the Dog Boy who walked away from the Coalition. p. 6

Oddities

Kingsdale To the owner of the three-headed dragonsaur: please collect your pet. It ate the collar. And the kennel. And most of the barn. See Basalt, and bring a wagon.

Salvage Divers Wanted Cold water recovery job in Lake Michigan. Danger pay. No Tolkeen sympathizers. See the harbor master at Manistique.

Wanted, Dead or Alive Whoever tries to collect the bounty on Emperor Sabre. 50,001 credits. Inquire at any Pecos campfire.

» Read the full issue: Online edition  |  PDF (204K)
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Sentinel Back Issues

IssueDatedPostedLead storyRead it
Vol. I, Issue VIJanuary 107 P.A.01/18/02Unit Alpha Bloodied in First Battle NEW!Online | PDF
Vol. I, Issue VDecember 106 P.A.12/14/01Unit Alpha: A New Weapon for the CoalitionOnline | PDF
Vol. I, Issue IVOct/Nov 106 P.A.11/04/01Epidemic Plagues Small VillageOnline | PDF
Vol. I, Issue IIISeptember 106 P.A.08/30/01Light, Then People and Debris Rain DownOnline | PDF
Vol. I, Issue IIAugust 106 P.A.07/24/01ISS Peacekeeper On Leave After ShootingOnline | PDF
Vol. I, Issue IJuly 106 P.A.07/01/01Farmland Fight Leads to BattleOnline | PDF
UNDER CONSTRUCTION: Issue VII is on the presses. Check back next month!

What is RIFTS?

RIFTS is a role-playing game from Palladium Books, first published in 1990. It's set on our Earth, roughly three hundred years from now.

Around 2098, a nuclear war killed billions of people. All those deaths released a flood of P.P.E. (Potential Psychic Energy) that supercharged the planet's ley lines, and dimensional Rifts tore open across the globe. Magic came back. Atlantis returned from the sea. Monsters, aliens and things that think they're gods poured through from other worlds.

Two centuries of Dark Age later, humanity is clawing its way back. The Coalition States rule the Midwest behind skull-faced armor and a hatred of magic. Wizards, dragons and D-Bees (dimensional beings) carve out kingdoms of their own. In between, mercenaries, cyborgs, Juicers and Glitter Boys sell their guns to whoever is paying. One party can hold a Glitter Boy pilot, a dragon hatchling, a Ley Line Walker and a Dog Boy all at once. That's half the fun.

M.D.C. 101: One Mega-Damage point = 100 S.D.C. Your trusty pre-Rifts rifle won't scratch power armor. Plan accordingly.

A Short History of the End of the World

WhenWhat happened
c. 2098 A.D.The Great Cataclysm. Nuclear war and mass death energize the ley lines. Rifts open worldwide, Atlantis reappears, and earthquakes, floods and eruptions (Yellowstone included) wreck what the bombs missed.
2098–2286The Dark Age. Two centuries of monsters, plague and invasion. Human civilization nearly disappears.
2286 A.D.0 P.A. The Coalition States form around Chi-Town and start counting years "Post-Apocalypse."
101 P.A.The world of the RIFTS rulebook. Emperor Karl Prosek rules the CS, Tolkeen prospers, and the elderly historian Erin Tarn is the dissident Chi-Town fears most.
105 P.A.The Campaign of Unity. The Coalition marches on Tolkeen in the west while facing breakaway Free Quebec in the east.
The war yearsIron Juggernauts and dragons stall the invasion. Tolkeen's counterstrike, the Sorcerers' Revenge, throws the CS back across the Mississippi, while Tolkeen's leaders strike a bargain with the monstrous Daemonix. The Cyber-Knights split down the middle.
107 P.A.Where The Sentinel's coverage stands. The siege grinds on. Palladium's Final Siege (Coalition Wars 6) came out in August 2001, but you won't find spoilers on this page.

Who's Who on RIFTS Earth

Status as of 107 P.A., where The Sentinel's coverage stands. No Final Siege spoilers.

PowerHome turfThe short version
Coalition StatesChi-TownEmperor Karl Prosek's human-supremacist empire. Dead Boys, SAMAS, Skelebots and Dog Boys. Currently fighting a two-front war.
TolkeenOld MinnesotaKing Robert Creed and the Circle of Twelve rule a nation of mages, dragons and D-Bees. Winning, for now. Paying for it in ways it won't admit.
Free QuebecSt. Lawrence valleyFormer Coalition state that broke away. Fields the biggest Glitter Boy legions on the continent.
Federation of MagicThe Magic ZoneA squabbling league of magic kingdoms. Lord Alistair Dunscon schemes from the City of Brass.
Lazlo & New LazloOld Toronto / S. MichiganFree cities of learning that welcome mages, D-Bees and now Tolkeen's refugees. Chi-Town calls them nests of subversion.
Northern GunIshpeming, MichiganSells to everyone with credits. Business has never been better.
Cyber-KnightsWherever they're neededThe order is split: half follow Lord Coake, half fight for Tolkeen.
The XiticixHivelands, northInsect hive-race spreading quietly while both armies look the other way.
Splugorth of AtlantisAtlantisLord Splynncryth's slavers raid the coasts and sell their catch in Splynn's Dimensional Market. Avoid at all costs.

Campaign Hot Spots

The Minnesota Front
Trenches, burned-out towns and ley line nexus points along the Mississippi. Daemonix on one side, Skelebot hunter squads on the other. Our main campaign setting.
Chi-Town 'Burbs
Shanty sprawl in the shadow of the fortress city. Black-market cybernetics, D-Bee ghettos and Dead Boy patrols. Great for street-level games.
Ishpeming
Northern Gun's home and the biggest arms bazaar in North America. Vibro-knife or robot tank, if your credits clear, it's yours.
New Lazlo
A free city in southern Michigan that takes in anyone. Tolkeen refugees are arriving daily, and the Coalition is watching.

The GM’s Corner

Our house rules, custom O.C.C.s, the Road Hazard table for the Minnesota Front, and the Sentinel Sourcebook: every NPC, gang, gadget and legend the Sentinel has printed, indexed for Game Masters.

[ House Rules | O.C.C.s | Road Hazards | Sentinel Sourcebook ]

Enter the GM’s Corner »  Players, you’ve been warned.